Medusa Academy headquarters is an educational project focused on utilizing the metaverse to study and learn to build the metaverses. Founded in 2021, Medusa Academy has served various schools that want to have their own metaverse for student learning tools. For more info visit facebook.com/metaverseduniasisitiga
The School of Information at San Jose State University maintains iSchool Island in Second Life as part of their Virtual Center for Archives and Records Administration (VCARA) project. VCARA is their virtual worlds and VR common interest group that promotes social, creative, and educational collaboration using virtual environments.
The Museum of Computing History in Blackslough, next to the Sea of Fables, is a creative and educational space to learn about the history of computing. They currently have a number of exhibits including Pre-PC Early Computers, Personal Computers, Telecommunications, Artificial Intelligence, Gaming, Influential People, Security, Data Centers, and Interactive Fiction.
The LGBTQ History Museum and Cultural Center in Dalton across from the historic Linden Village is a creative and educational space for gay, lesbian, bisexual, and transgender history and culture. Exhibits include LGBT Activism, Influential People, and HIV/AIDS education.
Caledon Oxbridge University (COU) is an independent, community-supported, Second Life skill-training facility, located within the Victorian-Steampunk estate of Caledon. COU supports students of all avatar ages. A primary feature of COU is the seven-building walk-through tutorial, COU also has live, walk-in classes as well as live tutors in the plaza to answer questions and provide assistance.
Whole Brain Health on Inspiration Island, a partner of Rockcliffe Univ, provides information and offers regular activities that helps you stay fit, have fun, and stretch your mind, body and spirit! Earn honors and L$ rewards by solving quests and hunts. Make new friends in this diverse, innovative and caring community.
The goal of the VW Education Consortium (VWEC) is to bring educators together both to share what has been successful and to tackle obstacles across virtual platforms and communities. For more information contact: Valibrarian Gregg, Elli Pinion, or Dodge Threebeards.
The Virtual Pioneers group was founded in 2007 by a small group of historically-minded avatars that enjoy using virtual environments to learn and explore. Join them in Second Life at their frequent meetings where they tour or have historically themed events. More info at virtualpioneers.org
SORBET is an acronym for Socially Responsible Behavior through Embodied Thinking. The SORBET Project is a learning activity in response to the changing settings of learning in the context of COVID-19. The SORBET Project aims to give learners a more grounded understanding of the need to develop the new habit of safe-social-distancing, beyond just a declaration of ‘head knowledge’.
Spanish with Eugenia is an educational project focused on teaching Spanish as a second language. Maestra Eugenia Calderon uses Second Life because this world, as an immersive environment, is a great tool to teach. Classes for basic, intermediate and advanced students. Contact Maestra Eugenia Calderon to schedule an interview.
Rockcliffe University Consortium is an online nonprofit organization dedicated to the advancement of science, education, and research in 3D virtual environments. There are free workshops and forums provided on a regular basis, as well as live music and movies. There's also a theater, art gallery, sandbox and a full academic research library.
Operated as an immersive education experiment by Brown University, this fictional but historically-inspired 18th-century Italian island is located in the Bay of Naples. Visitors are welcome for optional roleplay set in the year 1785. Public programs and exhibits are offered on the history and ideas of the Enlightenment, the era of the Grand Tour, and the baroque, rococo and neo-classical styles in art and music.
The four levels of Inspiration Island offer more than 60 innovative events and interactive exhibits promoting well-being in Body, Mind, and Spirit. Their primary project for 12 years has been Whole Brain Health, and their collective of creative, compassionate individuals from all over the world welcomes you to a rich journey of discovery and community!
Visit the Unisinos virtual campus: the first Brazilian university to own an island dedicated to research virtual worlds at Second Life. Come to watch classes, events and meet the research group GPe-du. Visite o campus virtual Unisinos: a primeira universidade brasileira a ter uma ilha dedicada a pesquisa em mundos virtuais aqui no Second Life. Venha assistir nossas aulas, eventos e sinta-se a vontade para conhecer o grupo de pesquisa GPe-du.
Cypris Chat strives to provide an educational, fun and interesting environment for English learning and teaching. Members have the chance to be part of a living community surrounded by others who are learning, teaching or simply interested in speaking English with people from around the world.
ARCHI21 is an ongoing EU-funded project, combining learning and teaching of, in and through the fusion of languages, architecture and design. Dynamic spaces and places designed and built by students, faculty and architects support the experimentation, experiential learning and professional development in the evolving process of knowledge building across disciplines, professions and countries.
The official home of the American Cancer Society in Second Life. Since 2005, cancer patients, caregivers, and volunteers have been able to receive services and support from the ACS in SL without having to leave the virtual world. Visit the island to learn more or to make a donation to fund the world's largest and most successful cancer research program. More info at relayforlife.com/secondlife
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