Learning in a virtual world? See examples of education and nonprofits in Second Life, the leader solution for virtual meetings, events, training and simulations.
Page 1 of 7
Survivors of Suicide Project
The Survivors of Suicide Project is a non-profit offering education about suicide prevention, support, and education regarding depression treatment, all free of charge. The mission is to help people find real-life help for this serious problem. Light a memorial candle for those who have been lost at http://pdx.be/4c01.
View this destination »Arkansas State University
Educators at the Arkansas State University use Second Life to instruct students and lead discussions. Students and anyone interested in learning more are welcome to visit. Read more at http://pdx.be/a018.
View this destination »VCEI
Virtual Center for Entrepeneurship and Innovation (VCEI) aims to stimulate and facilitate knowledge and resource sharing and networking among individuals and organizations interested in 3D Internet entrepreneurship and innovation.
View this destination »Virtual Center for Entrepreneurship
On Nov. 9, from 6:00 a.m. to 8:00 a.m. (Pacific), The NVWN team will be available to offer a tour of the newly designed Virtual Center. The goal of the center is to stimulate and facilitate knowledge and resource sharing and networking among individuals and organizations interested in 3D Internet entrepreneurship and innovation. Come share your thoughts with NVWN. Read more at http://pdx.be/9450.
View this destination »Virtlantis
VIRTLANTIS is a free resource and open community of practice for language learners and teachers in Second Life. Join Tea Time!, a popular opportunity to practice your English language skills.
View this destination »Capella Next Generation Learning
Capella University’s School of Undergraduate Studies Information Technology department uses SL to conduct "Introduction to Programming" classes. The school uses the SL Scripting Language as the beginning vehicle to learning programming. You'll find several sandboxes for learners to use here. Check out http://bit.ly/qa0bqe for more info.
View this destination »Virtual Native Lands: Northwest Coast
Explore the land of the Native Americans of the Pacific Northwest. Here you can experience the exquisite artwork and rich culture of the indigenous peoples of the Pacific Northwest through immersive, interactive exhibits, a museum and library collections.
View this destination »Athens Academy
The unofficial Academy of Athens, which features a museum and several galleries, was created to form a Greek learning SL community and to offer distance courses and events for Greek SL users and teachers.
View this destination »Biomedicine Research Labs
Biomedicine Research Labs are the Virtual HQ of Sbarro Health Research Organization, Inc. Originally opened in 2008, these two islands host auditoriums, laboratories, offices, medical buildings and more. The ongoing research here includes eLearning projects, applications of VR in Biology, Genetics, Medicine, and Psycho-Oncology. Take a tour and learn about the various ways research can impact you.
View this destination »ECU Early College Second Life Program
The Early College Second Life Program (ECSLP) provides rigorous coursework, including science, technology, engineering, and math, using a variety of Web 2.0 technologies. The primary delivery mode is a 3-D virtual world known as Second Life. The ECSLP provides a high quality and academically-challenging program that utilizes the virtual environment to engage students from diverse populations.
View this destination »Page 1 of 7
Destination Guide FAQ









