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Art

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Explore the best 3D art, virtual world exhibits and museums in Second Life.


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Seanchai Library

Seanchai Library

Welcome to Seanchai Library at Holly Kai Park! Seanchai ("Storyteller" in Irish) Library celebrates the Celtic tradition of stories told around the hearth or in the pub to friends, family, and welcomed strangers. Seanchai Libraries bring stories of all kinds to life, in Virtual Worlds: Second Life and Kitely on the Open Metaverse. For more details, visit seanchailibrary.com

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Shui Mo Gallery

Shui Mo Gallery

Explore the artwork of Resident FionaFei at the Shiu Mo Gallery. Shui Mo, meaning "ink" in Chinese, is a series of installations created in the style of Chinese ink brush painting, depicting a common theme or landscape seen in many traditional Chinese paintings.

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WBH Inspiration Music and Art Park

WBH Inspiration Music and Art Park

Have you ever wanted to conduct or compose music? You can do it solo or with others at this new addition to Inspiration Island. Five gardens are filled with colorful instruments and poetic sculptures. This unique interactive area is the brainchild of a music inventor and a visual artist. Gala opening of Inspiration Music and Art Park will be on Sunday, January 26th from 10am to 11am SLT. Vist and meet the Creators!

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the GBTH project

the GBTH project

Situated in an urban environment, the GBTH project brings a unique approach to art in Second Life. The city becomes the base to showcase sculptures, illustrations, and interventions made by the Residents on the grid. Four pavilions are dedicated to individual proposals, giving the artist full creative control over their piece. Also, a recent addition is a gallery dedicated to photography that celebrates the multiple forms of expression inworld. For more info, please visit the website: www.thegbthproject.com

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Grab By The Horns

Grab By The Horns

An urban sim dedicated to contemporary art. Debuting his first public art installation in Second Life, NESTOGRO - Never Stop Growing and Show Us How Beautiful You Are, Vincent Priesley invites the visitor to stay and feel at home. NESTOGRO presents itself in the form of a surreal garden. Organic shapes mixed with synthetic materials brings alive Vincent's vision of love and growth. Flowers, clouds, worms and other entities occupy the atmosphere. Combining his passion for furniture, Vincent’s creations allow the visitor to sit and interact with the environment, making them an active part of the installation.

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PILES OF STUFF by Rachel Breaker

PILES OF STUFF by Rachel Breaker

Depression, Hoarding, Nostalgia, Escapism by Rachel Breaker is a technical exercise in making 3D environments. With this work, Rachel practices several techniques such as creating procedural struts, terrains with curves and voxels, and adding support armature procedurally. She also sought to replicate the inconsistencies found in prefabricated products. Piles of Stuff has wide-ranging influences such as the Russian film 'The Adventures of Buratino' by director Leonid Nechayev, and children's playgrounds. In addition to these influences, Rachel found inspiration in the art and architecture of the fast food industry. Visual elements such as brick, wood, and basketweave textures can be seen commonly throughout the work.

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 INFERNO by Noke Yuitza

INFERNO by Noke Yuitza

Noke Yuitza's work fragments stories of his characters, creating elements that allow the construction of these narratives. INFERNO is the story of Evie, another version of The Dreamer, unfolding on her darkest moment. Often approaching dreams as his main subject, Noke brings up nightmares on this chapter of the tale, where Scatha, Evie on her dragon form, presents itself as the main element, and open eyes follow the visitor on a surreal set up suspended in the sky.

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Hand by Bryn Oh

Hand by Bryn Oh

Holding the hand of a mannequin, a young girl named Flutter returns home with something special in her suitcase. A new Immersive narrative by Bryn Oh.

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CHUANGHU (Windows) by FionaFei

CHUANGHU (Windows) by FionaFei

Chuānghu is an architectural installation in the style of ink wash. It is a modern take of today's urban environment, especially crowded areas filled with buildings and structures that are close together. In the meantime, it also provides a type of openness, where all the "walls" are see-through, acting as windows.

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Skyscrapers

Skyscrapers

Skyscrapers is a magical flight through a futuristic megacity. As this city is built at 1/10 scale, you become invisible for the visit, and you are provided with an "Invisible Avatar" in the welcome hall. You transport down to the city and hop on the Guided Tour (in 10 languages). Skyscrapers provides the illusion of a city of 2.56 km side that you fly around in – or about 100 normal regions!

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Please note that many venues listed on this page are not owned, managed or supervised by, or otherwise affiliated with Linden Lab, and Linden Lab does not endorse any of these venues. We provide this information solely as an informational service to the Second Life community.

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