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The Debug menu is not visible by default. Hit 'CTRL-ALT-SHIFT D' to toggle it on and off. A brief description of the more useful debug commands follows..

COMMAND

DESCRIPTION

Frame Console This will show a visual representation of the Frame time information shown under the simulator section of the Stats window. Each line is another frame, broken down in colors to show what the server is spending its time doing. Can be useful to see where resources are being used up.
Texture Console Provides a constant readout of textures being streamed to you, their sizes and time taken. Useful to gauge the impact your textures are having as larger textures will clearly be slower than smaller ones..
Show Updates

This will give a visual particle-like effect that helps creators when working with physical objects or scripted items. The coloring used is:

A Blue 'trail' if there is a passive change in physical state happening, such as a change in position/physical location.

Shows a Red 'trail' when an object is actively changing (creating an object, rezzing an object, having active scripts running)

Shows a Green 'trail' when something leaves a physical world (auto-rez, deletion, etc)